Quake III PK3 files should be saved in one of the following directories: quake3/q3ut3, quake3/baseq3, or quake3arena/q3ut3. ZIP file extension and extracted using a file decompression program such as Corel WinZip or PKWARE PKZIP. Since PK3 files are compressed using Zip compression, they can be renamed with a. PAK game data files, but are based on a newer format. Open manually may be referenced by an applicationĬompressed game data file used by games based on the Quake III engine (id Tech 3), which was developed by id Software may contain maps, textures, audio clips, or other data used for gameplay can be modified to create custom game content.